Dear community,
Following the news we shared on Kofi, it’s now time to reveal more about our upcoming game! It’s called S.Y.N.C. – One Mecha, Two Pilots
The concept: dual-brain co-op
S.Y.N.C. is a co-op boss-rush brawler where two players share control of a single 40-meter-tall mecha. One of you takes the left arm, the other the right. Together, you’ll need to sync perfectly to walk, block, and attack. In this world, even swinging a hammer requires total cooperation.
Your mission? Face off against Kaiju and rival mechas in over-the-top 2v2 battles where chaos is guaranteed. Expect epic teamwork, spectacular fails, and the kind of laughter that only comes when two brains try to pilot one giant robot.

The World of S.Y.N.C.
This isn’t your usual mecha universe. Here, the planet is ruled by The Kid, a 7-year-old overlord who treats the world like a reality TV show. Costumes are mandatory. Dramatic poses are required. You will participate in the Grand Mecha-Brawl Tournament™ with twelve larger-than-life fights against bizarre Kaiju. The price? Your mecha’s weight in candy.
The Inspiration Behind S.Y.N.C.
I’ve wanted to make a mecha game for years. Growing up, I loved Escaflowne, an anime of the 90’s with an awesome soundtrack, where mechas fought like armored knights instead of gunships. I think this game would have suffered the same as LBA, as it is a niche anime with little to no news since 25 years, but I kept the idea in me.
At the same time, I’ve always wanted to build a true co-op experience. Something I could play with my brothers, like we did as kids, and one day with my children. Those two motivations merged into what became S.Y.N.C.: a mecha game where cooperation isn’t optional, it’s the entire challenge.
Where Are We Now?
We’ve built an early prototype that blends the spirit of Pacific Rim (two pilots syncing to control one mecha) with the energy of Power Rangers. That prototype is now available for early playtests on Steam.
We’re currently seeking funding and publishing opportunities, but self-publishing is also an option. No matter the path, our goal is simple: to deliver a game that makes you laugh, cheer, and argue with your co-pilot.
We hope you’ll enjoy playing S.Y.N.C. as much as we enjoy creating it.
Ben
SYNC ~ TimeCommando – analogous distraction from Twinsen…